v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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v8::internal::TrustedByteArray Member List

This is the complete list of members for v8::internal::TrustedByteArray, including all inherited members.

Allocate(IsolateT *isolate, int length, std::optional< DisallowGarbageCollection > *no_gc_out, AllocationType allocation=AllocationType::kYoung)v8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >protectedstatic
Allocate(IsolateT *isolate, int length, std::optional< DisallowGarbageCollection > *no_gc_out, AllocationType allocation)v8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >
AllocatedSize() constv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inline
begin()v8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inline
begin() constv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inline
DataSize() constv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inline
ElementMemberT typedefv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >private
ElementT typedefv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >private
end()v8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inline
end() constv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inline
FLEXIBLE_ARRAY_MEMBER(ElementMemberT, values)v8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >protected
FromAddressOfFirstElement(Address address)v8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inlinestatic
get(int index) constv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inline
get_int(int offset) constv8::internal::TrustedByteArrayinline
Header typedefv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >
IsInBounds(int index) constv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inlineprotected
kElementsAreMaybeObjectv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >static
kElementSizev8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >static
kMaxLengthv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >static
kMaxRegularLengthv8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >static
LengthFor(int size_in_bytes)v8::internal::TrustedByteArrayinlinestatic
New(IsolateT *isolate, int capacity, AllocationType allocation_type=AllocationType::kTrusted)v8::internal::TrustedByteArrayinlinestatic
OffsetOfElementAt(int index)v8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inlinestatic
set(int index, ElementMemberT value)v8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inline
set_int(int offset, uint32_t value)v8::internal::TrustedByteArrayinline
Shape typedefv8::internal::TrustedByteArray
SizeFor(int length)v8::internal::PrimitiveArrayBase< TrustedByteArray, TrustedByteArrayShape, TrustedObjectLayout >inlinestatic
Super typedefv8::internal::TrustedByteArrayprivate