BuildBlockForNode(Node *node) | v8::internal::compiler::CFGBuilder | inlineprivate |
BuildBlocks(Node *node) | v8::internal::compiler::CFGBuilder | inlineprivate |
BuildBlocksForSuccessors(Node *node) | v8::internal::compiler::CFGBuilder | inlineprivate |
CFGBuilder(Zone *zone, Scheduler *scheduler) | v8::internal::compiler::CFGBuilder | inline |
CollectSuccessorBlocks(Node *node, BasicBlock **successor_blocks, size_t successor_cnt) | v8::internal::compiler::CFGBuilder | inlineprivate |
component_end_ | v8::internal::compiler::CFGBuilder | private |
component_entry_ | v8::internal::compiler::CFGBuilder | private |
component_start_ | v8::internal::compiler::CFGBuilder | private |
ConnectBlocks(Node *node) | v8::internal::compiler::CFGBuilder | inlineprivate |
ConnectBranch(Node *branch) | v8::internal::compiler::CFGBuilder | inlineprivate |
ConnectCall(Node *call) | v8::internal::compiler::CFGBuilder | inlineprivate |
ConnectDeoptimize(Node *deopt) | v8::internal::compiler::CFGBuilder | inlineprivate |
ConnectMerge(Node *merge) | v8::internal::compiler::CFGBuilder | inlineprivate |
ConnectReturn(Node *ret) | v8::internal::compiler::CFGBuilder | inlineprivate |
ConnectSwitch(Node *sw) | v8::internal::compiler::CFGBuilder | inlineprivate |
ConnectTailCall(Node *call) | v8::internal::compiler::CFGBuilder | inlineprivate |
ConnectThrow(Node *thr) | v8::internal::compiler::CFGBuilder | inlineprivate |
control_ | v8::internal::compiler::CFGBuilder | private |
FindPredecessorBlock(Node *node) | v8::internal::compiler::CFGBuilder | inlineprivate |
FixNode(BasicBlock *block, Node *node) | v8::internal::compiler::CFGBuilder | inlineprivate |
IsFinalMerge(Node *node) | v8::internal::compiler::CFGBuilder | inlineprivate |
IsSingleEntrySingleExitRegion(Node *entry, Node *exit) const | v8::internal::compiler::CFGBuilder | inlineprivate |
operator delete(void *, size_t) | v8::internal::ZoneObject | inline |
operator delete(void *pointer, Zone *zone)=delete | v8::internal::ZoneObject | |
operator new(size_t, Zone *)=delete | v8::internal::ZoneObject | |
operator new(size_t size, void *ptr) | v8::internal::ZoneObject | inline |
Queue(Node *node) | v8::internal::compiler::CFGBuilder | inlineprivate |
queue_ | v8::internal::compiler::CFGBuilder | private |
queued_ | v8::internal::compiler::CFGBuilder | private |
ResetDataStructures() | v8::internal::compiler::CFGBuilder | inlineprivate |
Run() | v8::internal::compiler::CFGBuilder | inline |
Run(BasicBlock *block, Node *exit) | v8::internal::compiler::CFGBuilder | inline |
schedule_ | v8::internal::compiler::CFGBuilder | private |
ScheduleLateNodeVisitor class | v8::internal::compiler::CFGBuilder | friend |
Scheduler class | v8::internal::compiler::CFGBuilder | friend |
scheduler_ | v8::internal::compiler::CFGBuilder | private |
TraceConnect(Node *node, BasicBlock *block, BasicBlock *succ) | v8::internal::compiler::CFGBuilder | inlineprivate |
zone_ | v8::internal::compiler::CFGBuilder | private |