v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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cpu-arm.cc
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1// Copyright 2006-2009 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// CPU specific code for arm independent of OS goes here.
6#ifdef __arm__
7#ifdef __QNXNTO__
8#include <sys/mman.h> // for cache flushing.
9#undef MAP_TYPE
10#elif V8_OS_FREEBSD
11#include <machine/sysarch.h> // for cache flushing
12#include <sys/types.h>
13#elif V8_OS_STARBOARD
14#define __ARM_NR_cacheflush 0x0f0002
15#else
16#include <sys/syscall.h> // for cache flushing.
17#endif
18#endif
19
20#if V8_TARGET_ARCH_ARM
21
23
24namespace v8 {
25namespace internal {
26
27// The inlining of this seems to trigger an LTO bug that clobbers a register,
28// see https://crbug.com/952759 and https://bugs.llvm.org/show_bug.cgi?id=41575.
29V8_NOINLINE void CpuFeatures::FlushICache(void* start, size_t size) {
30#if !defined(USE_SIMULATOR)
31#if V8_OS_QNX
32 msync(start, size, MS_SYNC | MS_INVALIDATE_ICACHE);
33#elif V8_OS_FREEBSD
34 struct arm_sync_icache_args args = {
35 .addr = reinterpret_cast<uintptr_t>(start), .len = size};
36 sysarch(ARM_SYNC_ICACHE, reinterpret_cast<void*>(&args));
37#else
38 register uint32_t beg asm("r0") = reinterpret_cast<uint32_t>(start);
39 register uint32_t end asm("r1") = beg + size;
40 register uint32_t flg asm("r2") = 0;
41
42 asm volatile(
43 // This assembly works for both ARM and Thumb targets.
44
45 // Preserve r7; it is callee-saved, and GCC uses it as a frame pointer for
46 // Thumb targets.
47 " push {r7}\n"
48 // r0 = beg
49 // r1 = end
50 // r2 = flags (0)
51 " ldr r7, =%c[scno]\n" // r7 = syscall number
52 " svc 0\n"
53
54 " pop {r7}\n"
55 :
56 : "r"(beg), "r"(end), "r"(flg), [scno] "i"(__ARM_NR_cacheflush)
57 : "memory");
58#endif
59#endif // !USE_SIMULATOR
60}
61
62} // namespace internal
63} // namespace v8
64
65#endif // V8_TARGET_ARCH_ARM
static void FlushICache(void *start, size_t size)
Definition cpu-riscv.cc:15
int start
int end
base::Vector< const DirectHandle< Object > > args
Definition execution.cc:74
#define V8_NOINLINE
Definition v8config.h:586