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instruction-codes-ia32.h
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1// Copyright 2014 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_COMPILER_BACKEND_IA32_INSTRUCTION_CODES_IA32_H_
6#define V8_COMPILER_BACKEND_IA32_INSTRUCTION_CODES_IA32_H_
7
8namespace v8 {
9namespace internal {
10namespace compiler {
11
12// IA32-specific opcodes that specify which assembly sequence to emit.
13// Most opcodes specify a single instruction.
14
15#define TARGET_ARCH_OPCODE_LIST(V) \
16 V(IA32Add) \
17 V(IA32And) \
18 V(IA32Cmp) \
19 V(IA32Cmp16) \
20 V(IA32Cmp8) \
21 V(IA32Test) \
22 V(IA32Test16) \
23 V(IA32Test8) \
24 V(IA32Or) \
25 V(IA32Xor) \
26 V(IA32Sub) \
27 V(IA32Imul) \
28 V(IA32ImulHigh) \
29 V(IA32UmulHigh) \
30 V(IA32Idiv) \
31 V(IA32Udiv) \
32 V(IA32Not) \
33 V(IA32Neg) \
34 V(IA32Shl) \
35 V(IA32Shr) \
36 V(IA32Sar) \
37 V(IA32AddPair) \
38 V(IA32SubPair) \
39 V(IA32MulPair) \
40 V(IA32ShlPair) \
41 V(IA32ShrPair) \
42 V(IA32SarPair) \
43 V(IA32Rol) \
44 V(IA32Ror) \
45 V(IA32Lzcnt) \
46 V(IA32Tzcnt) \
47 V(IA32Popcnt) \
48 V(IA32Bswap) \
49 V(IA32MFence) \
50 V(IA32LFence) \
51 V(IA32Float32Cmp) \
52 V(IA32Float32Sqrt) \
53 V(IA32Float32Round) \
54 V(IA32Float64Cmp) \
55 V(IA32Float64Mod) \
56 V(IA32Float32Max) \
57 V(IA32Float64Max) \
58 V(IA32Float32Min) \
59 V(IA32Float64Min) \
60 V(IA32Float64Sqrt) \
61 V(IA32Float64Round) \
62 V(IA32Float32ToFloat64) \
63 V(IA32Float64ToFloat32) \
64 V(IA32Float32ToInt32) \
65 V(IA32Float32ToUint32) \
66 V(IA32Float64ToInt32) \
67 V(IA32Float64ToUint32) \
68 V(SSEInt32ToFloat32) \
69 V(IA32Uint32ToFloat32) \
70 V(SSEInt32ToFloat64) \
71 V(IA32Uint32ToFloat64) \
72 V(IA32Float64ExtractLowWord32) \
73 V(IA32Float64ExtractHighWord32) \
74 V(IA32Float64InsertLowWord32) \
75 V(IA32Float64InsertHighWord32) \
76 V(IA32Float64FromWord32Pair) \
77 V(IA32Float64LoadLowWord32) \
78 V(IA32Float64SilenceNaN) \
79 V(Float32Add) \
80 V(Float32Sub) \
81 V(Float64Add) \
82 V(Float64Sub) \
83 V(Float32Mul) \
84 V(Float32Div) \
85 V(Float64Mul) \
86 V(Float64Div) \
87 V(Float64Abs) \
88 V(Float64Neg) \
89 V(Float32Abs) \
90 V(Float32Neg) \
91 V(IA32Movsxbl) \
92 V(IA32Movzxbl) \
93 V(IA32Movb) \
94 V(IA32Movsxwl) \
95 V(IA32Movzxwl) \
96 V(IA32Movw) \
97 V(IA32Movl) \
98 V(IA32Movss) \
99 V(IA32Movsd) \
100 V(IA32Movdqu) \
101 V(IA32Movlps) \
102 V(IA32Movhps) \
103 V(IA32BitcastFI) \
104 V(IA32BitcastIF) \
105 V(IA32Blendvpd) \
106 V(IA32Blendvps) \
107 V(IA32Lea) \
108 V(IA32Pblendvb) \
109 V(IA32Push) \
110 V(IA32Poke) \
111 V(IA32Peek) \
112 V(IA32Cvttps2dq) \
113 V(IA32Cvttpd2dq) \
114 V(IA32I32x4TruncF32x4U) \
115 V(IA32I32x4TruncF64x2UZero) \
116 V(IA32F64x2Splat) \
117 V(IA32F64x2ExtractLane) \
118 V(IA32F64x2ReplaceLane) \
119 V(IA32F64x2Sqrt) \
120 V(IA32F64x2Add) \
121 V(IA32F64x2Sub) \
122 V(IA32F64x2Mul) \
123 V(IA32F64x2Div) \
124 V(IA32F64x2Min) \
125 V(IA32F64x2Max) \
126 V(IA32F64x2Eq) \
127 V(IA32F64x2Ne) \
128 V(IA32F64x2Lt) \
129 V(IA32F64x2Le) \
130 V(IA32F64x2Qfma) \
131 V(IA32F64x2Qfms) \
132 V(IA32Minpd) \
133 V(IA32Maxpd) \
134 V(IA32F64x2Round) \
135 V(IA32F64x2ConvertLowI32x4S) \
136 V(IA32F64x2ConvertLowI32x4U) \
137 V(IA32F64x2PromoteLowF32x4) \
138 V(IA32I64x2SplatI32Pair) \
139 V(IA32I64x2ReplaceLaneI32Pair) \
140 V(IA32I64x2Abs) \
141 V(IA32I64x2Neg) \
142 V(IA32I64x2Shl) \
143 V(IA32I64x2ShrS) \
144 V(IA32I64x2Add) \
145 V(IA32I64x2Sub) \
146 V(IA32I64x2Mul) \
147 V(IA32I64x2ShrU) \
148 V(IA32I64x2BitMask) \
149 V(IA32I64x2Eq) \
150 V(IA32I64x2Ne) \
151 V(IA32I64x2GtS) \
152 V(IA32I64x2GeS) \
153 V(IA32I64x2ExtMulLowI32x4S) \
154 V(IA32I64x2ExtMulHighI32x4S) \
155 V(IA32I64x2ExtMulLowI32x4U) \
156 V(IA32I64x2ExtMulHighI32x4U) \
157 V(IA32I64x2SConvertI32x4Low) \
158 V(IA32I64x2SConvertI32x4High) \
159 V(IA32I64x2UConvertI32x4Low) \
160 V(IA32I64x2UConvertI32x4High) \
161 V(IA32F32x4Splat) \
162 V(IA32F32x4ExtractLane) \
163 V(IA32Insertps) \
164 V(IA32F32x4SConvertI32x4) \
165 V(IA32F32x4UConvertI32x4) \
166 V(IA32F32x4Sqrt) \
167 V(IA32F32x4Add) \
168 V(IA32F32x4Sub) \
169 V(IA32F32x4Mul) \
170 V(IA32F32x4Div) \
171 V(IA32F32x4Min) \
172 V(IA32F32x4Max) \
173 V(IA32F32x4Eq) \
174 V(IA32F32x4Ne) \
175 V(IA32F32x4Lt) \
176 V(IA32F32x4Le) \
177 V(IA32F32x4Qfma) \
178 V(IA32F32x4Qfms) \
179 V(IA32Minps) \
180 V(IA32Maxps) \
181 V(IA32F32x4Round) \
182 V(IA32F32x4DemoteF64x2Zero) \
183 V(IA32I32x4Splat) \
184 V(IA32I32x4ExtractLane) \
185 V(IA32I32x4SConvertF32x4) \
186 V(IA32I32x4SConvertI16x8Low) \
187 V(IA32I32x4SConvertI16x8High) \
188 V(IA32I32x4Neg) \
189 V(IA32I32x4Shl) \
190 V(IA32I32x4ShrS) \
191 V(IA32I32x4Add) \
192 V(IA32I32x4Sub) \
193 V(IA32I32x4Mul) \
194 V(IA32I32x4MinS) \
195 V(IA32I32x4MaxS) \
196 V(IA32I32x4Eq) \
197 V(IA32I32x4Ne) \
198 V(IA32I32x4GtS) \
199 V(IA32I32x4GeS) \
200 V(SSEI32x4UConvertF32x4) \
201 V(AVXI32x4UConvertF32x4) \
202 V(IA32I32x4UConvertI16x8Low) \
203 V(IA32I32x4UConvertI16x8High) \
204 V(IA32I32x4ShrU) \
205 V(IA32I32x4MinU) \
206 V(IA32I32x4MaxU) \
207 V(SSEI32x4GtU) \
208 V(AVXI32x4GtU) \
209 V(SSEI32x4GeU) \
210 V(AVXI32x4GeU) \
211 V(IA32I32x4Abs) \
212 V(IA32I32x4BitMask) \
213 V(IA32I32x4DotI16x8S) \
214 V(IA32I32x4DotI8x16I7x16AddS) \
215 V(IA32I32x4ExtMulLowI16x8S) \
216 V(IA32I32x4ExtMulHighI16x8S) \
217 V(IA32I32x4ExtMulLowI16x8U) \
218 V(IA32I32x4ExtMulHighI16x8U) \
219 V(IA32I32x4ExtAddPairwiseI16x8S) \
220 V(IA32I32x4ExtAddPairwiseI16x8U) \
221 V(IA32I32x4TruncSatF64x2SZero) \
222 V(IA32I32x4TruncSatF64x2UZero) \
223 V(IA32I16x8Splat) \
224 V(IA32I16x8ExtractLaneS) \
225 V(IA32I16x8SConvertI8x16Low) \
226 V(IA32I16x8SConvertI8x16High) \
227 V(IA32I16x8Neg) \
228 V(IA32I16x8Shl) \
229 V(IA32I16x8ShrS) \
230 V(IA32I16x8SConvertI32x4) \
231 V(IA32I16x8Add) \
232 V(IA32I16x8AddSatS) \
233 V(IA32I16x8Sub) \
234 V(IA32I16x8SubSatS) \
235 V(IA32I16x8Mul) \
236 V(IA32I16x8MinS) \
237 V(IA32I16x8MaxS) \
238 V(IA32I16x8Eq) \
239 V(SSEI16x8Ne) \
240 V(AVXI16x8Ne) \
241 V(IA32I16x8GtS) \
242 V(SSEI16x8GeS) \
243 V(AVXI16x8GeS) \
244 V(IA32I16x8UConvertI8x16Low) \
245 V(IA32I16x8UConvertI8x16High) \
246 V(IA32I16x8ShrU) \
247 V(IA32I16x8UConvertI32x4) \
248 V(IA32I16x8AddSatU) \
249 V(IA32I16x8SubSatU) \
250 V(IA32I16x8MinU) \
251 V(IA32I16x8MaxU) \
252 V(SSEI16x8GtU) \
253 V(AVXI16x8GtU) \
254 V(SSEI16x8GeU) \
255 V(AVXI16x8GeU) \
256 V(IA32I16x8RoundingAverageU) \
257 V(IA32I16x8Abs) \
258 V(IA32I16x8BitMask) \
259 V(IA32I16x8ExtMulLowI8x16S) \
260 V(IA32I16x8ExtMulHighI8x16S) \
261 V(IA32I16x8ExtMulLowI8x16U) \
262 V(IA32I16x8ExtMulHighI8x16U) \
263 V(IA32I16x8ExtAddPairwiseI8x16S) \
264 V(IA32I16x8ExtAddPairwiseI8x16U) \
265 V(IA32I16x8Q15MulRSatS) \
266 V(IA32I16x8RelaxedQ15MulRS) \
267 V(IA32I8x16Splat) \
268 V(IA32I8x16ExtractLaneS) \
269 V(IA32Pinsrb) \
270 V(IA32Pinsrw) \
271 V(IA32Pinsrd) \
272 V(IA32Pextrb) \
273 V(IA32Pextrw) \
274 V(IA32S128Store32Lane) \
275 V(IA32I8x16SConvertI16x8) \
276 V(IA32I8x16Neg) \
277 V(IA32I8x16Shl) \
278 V(IA32I8x16ShrS) \
279 V(IA32I8x16Add) \
280 V(IA32I8x16AddSatS) \
281 V(IA32I8x16Sub) \
282 V(IA32I8x16SubSatS) \
283 V(IA32I8x16MinS) \
284 V(IA32I8x16MaxS) \
285 V(IA32I8x16Eq) \
286 V(SSEI8x16Ne) \
287 V(AVXI8x16Ne) \
288 V(IA32I8x16GtS) \
289 V(SSEI8x16GeS) \
290 V(AVXI8x16GeS) \
291 V(IA32I8x16UConvertI16x8) \
292 V(IA32I8x16AddSatU) \
293 V(IA32I8x16SubSatU) \
294 V(IA32I8x16ShrU) \
295 V(IA32I8x16MinU) \
296 V(IA32I8x16MaxU) \
297 V(SSEI8x16GtU) \
298 V(AVXI8x16GtU) \
299 V(SSEI8x16GeU) \
300 V(AVXI8x16GeU) \
301 V(IA32I8x16RoundingAverageU) \
302 V(IA32I8x16Abs) \
303 V(IA32I8x16BitMask) \
304 V(IA32I8x16Popcnt) \
305 V(IA32S128Const) \
306 V(IA32S128Zero) \
307 V(IA32S128AllOnes) \
308 V(IA32S128Not) \
309 V(IA32S128And) \
310 V(IA32S128Or) \
311 V(IA32S128Xor) \
312 V(IA32S128Select) \
313 V(IA32S128AndNot) \
314 V(IA32I8x16Swizzle) \
315 V(IA32I8x16Shuffle) \
316 V(IA32S128Load8Splat) \
317 V(IA32S128Load16Splat) \
318 V(IA32S128Load32Splat) \
319 V(IA32S128Load64Splat) \
320 V(IA32S128Load8x8S) \
321 V(IA32S128Load8x8U) \
322 V(IA32S128Load16x4S) \
323 V(IA32S128Load16x4U) \
324 V(IA32S128Load32x2S) \
325 V(IA32S128Load32x2U) \
326 V(IA32S32x4Rotate) \
327 V(IA32S32x4Swizzle) \
328 V(IA32S32x4Shuffle) \
329 V(IA32S16x8Blend) \
330 V(IA32S16x8HalfShuffle1) \
331 V(IA32S16x8HalfShuffle2) \
332 V(IA32S8x16Alignr) \
333 V(IA32S16x8Dup) \
334 V(IA32S8x16Dup) \
335 V(SSES16x8UnzipHigh) \
336 V(AVXS16x8UnzipHigh) \
337 V(SSES16x8UnzipLow) \
338 V(AVXS16x8UnzipLow) \
339 V(SSES8x16UnzipHigh) \
340 V(AVXS8x16UnzipHigh) \
341 V(SSES8x16UnzipLow) \
342 V(AVXS8x16UnzipLow) \
343 V(IA32S64x2UnpackHigh) \
344 V(IA32S32x4UnpackHigh) \
345 V(IA32S16x8UnpackHigh) \
346 V(IA32S8x16UnpackHigh) \
347 V(IA32S64x2UnpackLow) \
348 V(IA32S32x4UnpackLow) \
349 V(IA32S16x8UnpackLow) \
350 V(IA32S8x16UnpackLow) \
351 V(SSES8x16TransposeLow) \
352 V(AVXS8x16TransposeLow) \
353 V(SSES8x16TransposeHigh) \
354 V(AVXS8x16TransposeHigh) \
355 V(SSES8x8Reverse) \
356 V(AVXS8x8Reverse) \
357 V(SSES8x4Reverse) \
358 V(AVXS8x4Reverse) \
359 V(SSES8x2Reverse) \
360 V(AVXS8x2Reverse) \
361 V(IA32S128AnyTrue) \
362 V(IA32I64x2AllTrue) \
363 V(IA32I32x4AllTrue) \
364 V(IA32I16x8AllTrue) \
365 V(IA32I8x16AllTrue) \
366 V(IA32I16x8DotI8x16I7x16S) \
367 V(IA32Word32AtomicPairLoad) \
368 V(IA32Word32ReleasePairStore) \
369 V(IA32Word32SeqCstPairStore) \
370 V(IA32Word32AtomicPairAdd) \
371 V(IA32Word32AtomicPairSub) \
372 V(IA32Word32AtomicPairAnd) \
373 V(IA32Word32AtomicPairOr) \
374 V(IA32Word32AtomicPairXor) \
375 V(IA32Word32AtomicPairExchange) \
376 V(IA32Word32AtomicPairCompareExchange)
377
378// Addressing modes represent the "shape" of inputs to an instruction.
379// Many instructions support multiple addressing modes. Addressing modes
380// are encoded into the InstructionCode of the instruction and tell the
381// code generator after register allocation which assembler method to call.
382//
383// We use the following local notation for addressing modes:
384//
385// M = memory operand
386// R = base register
387// N = index register * N for N in {1, 2, 4, 8}
388// I = immediate displacement (int32_t)
389
390#define TARGET_ADDRESSING_MODE_LIST(V) \
391 V(MR) /* [%r1 ] */ \
392 V(MRI) /* [%r1 + K] */ \
393 V(MR1) /* [%r1 + %r2*1 ] */ \
394 V(MR2) /* [%r1 + %r2*2 ] */ \
395 V(MR4) /* [%r1 + %r2*4 ] */ \
396 V(MR8) /* [%r1 + %r2*8 ] */ \
397 V(MR1I) /* [%r1 + %r2*1 + K] */ \
398 V(MR2I) /* [%r1 + %r2*2 + K] */ \
399 V(MR4I) /* [%r1 + %r2*4 + K] */ \
400 V(MR8I) /* [%r1 + %r2*8 + K] */ \
401 V(M1) /* [ %r2*1 ] */ \
402 V(M2) /* [ %r2*2 ] */ \
403 V(M4) /* [ %r2*4 ] */ \
404 V(M8) /* [ %r2*8 ] */ \
405 V(M1I) /* [ %r2*1 + K] */ \
406 V(M2I) /* [ %r2*2 + K] */ \
407 V(M4I) /* [ %r2*4 + K] */ \
408 V(M8I) /* [ %r2*8 + K] */ \
409 V(MI) /* [ K] */ \
410 V(Root) /* [%root + K] */
411
412} // namespace compiler
413} // namespace internal
414} // namespace v8
415
416#endif // V8_COMPILER_BACKEND_IA32_INSTRUCTION_CODES_IA32_H_