v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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overflowing-math.h
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1// Copyright 2019 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_BASE_OVERFLOWING_MATH_H_
6#define V8_BASE_OVERFLOWING_MATH_H_
7
8#include <stdint.h>
9
10#include <cmath>
11#include <type_traits>
12
13#include "src/base/macros.h"
14
15namespace v8 {
16namespace base {
17
18// Helpers for performing overflowing arithmetic operations without relying
19// on C++ undefined behavior.
20#define ASSERT_SIGNED_INTEGER_TYPE(Type) \
21 static_assert(std::is_integral<Type>::value && std::is_signed<Type>::value, \
22 "use this for signed integer types");
23#define OP_WITH_WRAPAROUND(Name, OP) \
24 template <typename signed_type> \
25 inline signed_type Name##WithWraparound(signed_type a, signed_type b) { \
26 ASSERT_SIGNED_INTEGER_TYPE(signed_type); \
27 using unsigned_type = typename std::make_unsigned<signed_type>::type; \
28 unsigned_type a_unsigned = static_cast<unsigned_type>(a); \
29 unsigned_type b_unsigned = static_cast<unsigned_type>(b); \
30 unsigned_type result = a_unsigned OP b_unsigned; \
31 return static_cast<signed_type>(result); \
32 }
33
37
38// 16-bit integers are special due to C++'s implicit conversion rules.
39// See https://bugs.llvm.org/show_bug.cgi?id=25580.
40template <>
41inline int16_t MulWithWraparound(int16_t a, int16_t b) {
42 uint32_t a_unsigned = static_cast<uint32_t>(a);
43 uint32_t b_unsigned = static_cast<uint32_t>(b);
44 uint32_t result = a_unsigned * b_unsigned;
45 return static_cast<int16_t>(static_cast<uint16_t>(result));
46}
47
48#undef OP_WITH_WRAPAROUND
49
50template <typename signed_type>
51inline signed_type NegateWithWraparound(signed_type a) {
52 ASSERT_SIGNED_INTEGER_TYPE(signed_type);
53 if (a == std::numeric_limits<signed_type>::min()) return a;
54 return -a;
55}
56
57template <typename signed_type>
58inline signed_type ShlWithWraparound(signed_type a, signed_type b) {
59 ASSERT_SIGNED_INTEGER_TYPE(signed_type);
60 using unsigned_type = typename std::make_unsigned<signed_type>::type;
61 const unsigned_type kMask = (sizeof(a) * 8) - 1;
62 return static_cast<signed_type>(static_cast<unsigned_type>(a) << (b & kMask));
63}
64
65#undef ASSERT_SIGNED_INTEGER_TYPE
66
67// Returns the quotient x/y, avoiding C++ undefined behavior if y == 0.
68template <typename T>
69inline T Divide(T x, T y) {
70 if (y != 0) return x / y;
71 if (x == 0 || x != x) return std::numeric_limits<T>::quiet_NaN();
72 if ((x >= 0) == (std::signbit(y) == 0)) {
73 return std::numeric_limits<T>::infinity();
74 }
75 return -std::numeric_limits<T>::infinity();
76}
77
78inline float Recip(float a) { return Divide(1.0f, a); }
79
80inline float RecipSqrt(float a) {
81 if (a != 0) return 1.0f / std::sqrt(a);
82 if (std::signbit(a) == 0) return std::numeric_limits<float>::infinity();
83 return -std::numeric_limits<float>::infinity();
84}
85
86} // namespace base
87} // namespace v8
88
89#endif // V8_BASE_OVERFLOWING_MATH_H_
std::optional< TNode< JSArray > > a
ZoneVector< RpoNumber > & result
int y
int x
int16_t MulWithWraparound(int16_t a, int16_t b)
float Recip(float a)
signed_type NegateWithWraparound(signed_type a)
float RecipSqrt(float a)
signed_type ShlWithWraparound(signed_type a, signed_type b)
T Divide(T x, T y)
#define OP_WITH_WRAPAROUND(Name, OP)
#define ASSERT_SIGNED_INTEGER_TYPE(Type)