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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include <ast.h>
Private Member Functions | |
ArrayLiteral (Zone *zone, const ScopedPtrList< Expression > &values, int first_spread_index, int pos) | |
Private Attributes | |
friend | Zone |
ZonePtrList< Expression > | values_ |
ArrayLiteralBoilerplateBuilder | builder_ |
Friends | |
class | AstNodeFactory |
Additional Inherited Members | |
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enum | Flags { kNoFlags = 0 , kIsShallow = 1 , kDisableMementos = 1 << 1 , kNeedsInitialAllocationSite = 1 << 2 , kIsShallowAndDisableMementos = kIsShallow | kDisableMementos } |
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enum | Context { kUninitialized , kEffect , kValue , kTest } |
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enum | NodeType : uint8_t |
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template<class T , int size> | |
using | NextBitField = IsParenthesizedField::Next<T, size> |
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template<class T , int size> | |
using | NextBitField = NodeTypeField::Next<T, size> |
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AggregateLiteral (int pos, NodeType type) | |
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MaterializedLiteral (int pos, NodeType type) | |
bool | NeedsInitialAllocationSite () |
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Expression (int pos, NodeType type) | |
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AstNode (int position, NodeType type) | |
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uint32_t | bit_field_ |
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