#include <node.h>
Definition at line 423 of file node.h.
◆ Edge()
◆ from()
Node * v8::internal::compiler::Edge::from |
( |
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const |
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inline |
◆ index()
int v8::internal::compiler::Edge::index |
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const |
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inline |
◆ operator!=()
bool v8::internal::compiler::Edge::operator!= |
( |
const Edge & | other | ) |
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inline |
◆ operator==()
bool v8::internal::compiler::Edge::operator== |
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const Edge & | other | ) |
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inline |
◆ to()
Node * v8::internal::compiler::Edge::to |
( |
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const |
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inline |
◆ UpdateTo()
void v8::internal::compiler::Edge::UpdateTo |
( |
Node * | new_to | ) |
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inline |
◆ Node::InputEdges
◆ Node::InputEdges::iterator
◆ Node::UseEdges::iterator
◆ input_ptr_
◆ use_
Node::Use* v8::internal::compiler::Edge::use_ |
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private |
The documentation for this class was generated from the following file: