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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include <register-allocator.h>
Public Member Functions | |
OperandAssigner (RegisterAllocationData *data) | |
OperandAssigner (const OperandAssigner &)=delete | |
OperandAssigner & | operator= (const OperandAssigner &)=delete |
void | DecideSpillingMode () |
void | AssignSpillSlots () |
void | CommitAssignment () |
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void * | operator new (size_t, Zone *)=delete |
void * | operator new (size_t size, void *ptr) |
void | operator delete (void *, size_t) |
void | operator delete (void *pointer, Zone *zone)=delete |
Private Member Functions | |
RegisterAllocationData * | data () const |
Private Attributes | |
RegisterAllocationData *const | data_ |
Definition at line 1696 of file register-allocator.h.
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explicit |
Definition at line 4598 of file register-allocator.cc.
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delete |
void v8::internal::compiler::OperandAssigner::AssignSpillSlots | ( | ) |
Definition at line 4625 of file register-allocator.cc.
void v8::internal::compiler::OperandAssigner::CommitAssignment | ( | ) |
Definition at line 4698 of file register-allocator.cc.
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inlineprivate |
void v8::internal::compiler::OperandAssigner::DecideSpillingMode | ( | ) |
Definition at line 4600 of file register-allocator.cc.
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delete |
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private |
Definition at line 1714 of file register-allocator.h.