#include <register-allocator.h>
Definition at line 1300 of file register-allocator.h.
◆ SpillRange() [1/2]
◆ SpillRange() [2/2]
| v8::internal::compiler::SpillRange::SpillRange |
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const SpillRange & | | ) |
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delete |
◆ assigned_slot()
| int v8::internal::compiler::SpillRange::assigned_slot |
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| ) |
const |
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inline |
◆ byte_width()
| int v8::internal::compiler::SpillRange::byte_width |
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| ) |
const |
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inline |
◆ HasSlot()
| bool v8::internal::compiler::SpillRange::HasSlot |
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| ) |
const |
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inline |
◆ IsEmpty()
| bool v8::internal::compiler::SpillRange::IsEmpty |
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| ) |
const |
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inline |
◆ operator=()
◆ Print()
| void v8::internal::compiler::SpillRange::Print |
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| ) |
const |
◆ set_assigned_slot()
| void v8::internal::compiler::SpillRange::set_assigned_slot |
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int | index | ) |
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inline |
◆ TryMerge()
| bool v8::internal::compiler::SpillRange::TryMerge |
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SpillRange * | other | ) |
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◆ assigned_slot_
| int v8::internal::compiler::SpillRange::assigned_slot_ |
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private |
◆ byte_width_
| int v8::internal::compiler::SpillRange::byte_width_ |
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private |
◆ intervals_
◆ kUnassignedSlot
| const int v8::internal::compiler::SpillRange::kUnassignedSlot = -1 |
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static |
◆ ranges_
The documentation for this class was generated from the following files: