#include <deopt-data.h>
Definition at line 34 of file deopt-data.h.
◆ AddArgumentsElements()
void v8::internal::compiler::turboshaft::FrameStateData::Builder::AddArgumentsElements |
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CreateArgumentsType | type | ) |
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◆ AddArgumentsLength()
void v8::internal::compiler::turboshaft::FrameStateData::Builder::AddArgumentsLength |
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◆ AddDematerializedObject()
void v8::internal::compiler::turboshaft::FrameStateData::Builder::AddDematerializedObject |
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uint32_t | id, |
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uint32_t | field_count ) |
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◆ AddDematerializedObjectReference()
void v8::internal::compiler::turboshaft::FrameStateData::Builder::AddDematerializedObjectReference |
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uint32_t | id | ) |
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◆ AddDematerializedStringConcat()
void v8::internal::compiler::turboshaft::FrameStateData::Builder::AddDematerializedStringConcat |
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uint32_t | id | ) |
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◆ AddDematerializedStringConcatReference()
void v8::internal::compiler::turboshaft::FrameStateData::Builder::AddDematerializedStringConcatReference |
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uint32_t | id | ) |
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◆ AddInput()
void v8::internal::compiler::turboshaft::FrameStateData::Builder::AddInput |
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MachineType | type, |
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OpIndex | input ) |
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◆ AddParentFrameState()
void v8::internal::compiler::turboshaft::FrameStateData::Builder::AddParentFrameState |
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V< FrameState > | parent | ) |
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◆ AddRestLength()
void v8::internal::compiler::turboshaft::FrameStateData::Builder::AddRestLength |
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◆ AddUnusedRegister()
void v8::internal::compiler::turboshaft::FrameStateData::Builder::AddUnusedRegister |
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◆ AllocateFrameStateData()
◆ inlined()
bool v8::internal::compiler::turboshaft::FrameStateData::Builder::inlined |
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◆ Inputs()
base::Vector< const OpIndex > v8::internal::compiler::turboshaft::FrameStateData::Builder::Inputs |
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◆ inlined_
bool v8::internal::compiler::turboshaft::FrameStateData::Builder::inlined_ = false |
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◆ inputs_
◆ instructions_
◆ int_operands_
base::SmallVector<uint32_t, 16> v8::internal::compiler::turboshaft::FrameStateData::Builder::int_operands_ |
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◆ machine_types_
The documentation for this class was generated from the following file: