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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include <map>#include <optional>#include "include/v8-internal.h"#include "include/v8-platform.h"#include "src/base/build_config.h"#include "src/base/macros.h"#include "src/base/memory.h"#include "src/base/platform/mutex.h"#include "src/common/globals.h"Go to the source code of this file.
Namespaces | |
| namespace | v8 |
| namespace | v8::internal |
| namespace | v8::internal::wasm |
Macros | |
| #define | THREAD_ISOLATION_ALIGN_SZ 0 |
| #define | THREAD_ISOLATION_ALIGN |
| #define | THREAD_ISOLATION_FILL_PAGE_SZ(size) |
Typedefs | |
| using | v8::internal::CFIMetadataWriteScope = RwxMemoryWriteScope |
| using | v8::internal::DiscardSealedMemoryScope = NopRwxMemoryWriteScope |
Functions | |
| template<class T > | |
| bool | v8::internal::operator== (const ThreadIsolation::StlAllocator< T > &, const ThreadIsolation::StlAllocator< T > &) |
| template<class T > | |
| bool | v8::internal::operator!= (const ThreadIsolation::StlAllocator< T > &, const ThreadIsolation::StlAllocator< T > &) |
| #define THREAD_ISOLATION_ALIGN |
Definition at line 63 of file code-memory-access.h.
| #define THREAD_ISOLATION_ALIGN_SZ 0 |
Definition at line 62 of file code-memory-access.h.
| #define THREAD_ISOLATION_FILL_PAGE_SZ | ( | size | ) |
Definition at line 64 of file code-memory-access.h.