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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include "src/objects/debug-objects.h"
#include "src/codegen/optimized-compilation-info.h"
#include "src/heap/heap-write-barrier-inl.h"
#include "src/objects/bytecode-array-inl.h"
#include "src/objects/code-inl.h"
#include "src/objects/objects-inl.h"
#include "src/objects/shared-function-info.h"
#include "src/objects/string.h"
#include "src/torque/runtime-macro-shims.h"
#include "src/torque/runtime-support.h"
#include "src/objects/object-macros.h"
#include "torque-generated/src/objects/debug-objects-tq-inl.inc"
#include "src/objects/object-macros-undef.h"
Go to the source code of this file.
Namespaces | |
namespace | v8 |
namespace | v8::internal |
Functions | |
v8::internal::BIT_FIELD_ACCESSORS (DebugInfo, debugger_hints, side_effect_state, DebugInfo::SideEffectStateBits) BIT_FIELD_ACCESSORS(DebugInfo | |
DebugInfo::DebugIsBlackboxedBit | v8::internal::BIT_FIELD_ACCESSORS (DebugInfo, debugger_hints, computed_debug_is_blackboxed, DebugInfo::ComputedDebugIsBlackboxedBit) BIT_FIELD_ACCESSORS(DebugInfo |
v8::internal::TRUSTED_POINTER_ACCESSORS (DebugInfo, debug_bytecode_array, BytecodeArray, kDebugBytecodeArrayOffset, kBytecodeArrayIndirectPointerTag) TRUSTED_POINTER_ACCESSORS(DebugInfo | |
v8::internal::BIT_FIELD_ACCESSORS (StackFrameInfo, flags, bytecode_offset_or_source_position, StackFrameInfo::BytecodeOffsetOrSourcePositionBits) BIT_FIELD_ACCESSORS(StackFrameInfo | |
v8::internal::ACCESSORS_RELAXED_CHECKED2 (ErrorStackData, formatted_stack, Tagged< Object >, kCallSiteInfosOrFormattedStackOffset, HasFormattedStack(), true) bool ErrorStackData | |