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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include "src/compiler/backend/register-allocator.h"
#include <iomanip>
#include <optional>
#include "src/base/iterator.h"
#include "src/base/small-vector.h"
#include "src/base/vector.h"
#include "src/codegen/assembler-inl.h"
#include "src/codegen/register-configuration.h"
#include "src/codegen/tick-counter.h"
#include "src/compiler/backend/register-allocation.h"
#include "src/compiler/backend/spill-placer.h"
#include "src/compiler/linkage.h"
#include "src/strings/string-stream.h"
Go to the source code of this file.
Classes | |
struct | v8::internal::compiler::DelayedInsertionMapCompare |
struct | v8::internal::compiler::TopLevelLiveRange::SpillMoveInsertionList |
Namespaces | |
namespace | v8 |
namespace | v8::internal |
namespace | v8::internal::compiler |
Macros | |
#define | TRACE(...) |
Typedefs | |
using | v8::internal::compiler::DelayedInsertionMapKey = std::pair<ParallelMove*, InstructionOperand> |
using | v8::internal::compiler::DelayedInsertionMap |
Functions | |
std::ostream & | v8::internal::compiler::operator<< (std::ostream &os, const PrintableLiveRange &printable_range) |
static std::optional< std::pair< UseInterval, UseInterval > > | v8::internal::compiler::AreUseIntervalsIntersectingVector (base::Vector< const UseInterval > a, base::Vector< const UseInterval > b) |
template<typename ContainerA , typename ContainerB > | |
std::optional< std::pair< UseInterval, UseInterval > > | v8::internal::compiler::AreUseIntervalsIntersecting (const ContainerA &a, const ContainerB &b) |
#define TRACE | ( | ... | ) |
Definition at line 25 of file register-allocator.cc.