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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include "src/objects/slots.h"
#include "include/v8-internal.h"
#include "src/base/atomic-utils.h"
#include "src/common/globals.h"
#include "src/common/ptr-compr-inl.h"
#include "src/objects/compressed-slots.h"
#include "src/objects/heap-object.h"
#include "src/objects/map.h"
#include "src/objects/maybe-object.h"
#include "src/objects/objects.h"
#include "src/objects/tagged.h"
#include "src/sandbox/cppheap-pointer-inl.h"
#include "src/sandbox/indirect-pointer-inl.h"
#include "src/sandbox/isolate-inl.h"
#include "src/utils/memcopy.h"
Go to the source code of this file.
Namespaces | |
namespace | v8 |
namespace | v8::internal |
Functions | |
void | v8::internal::CopyTagged (Address dst, const Address src, size_t num_tagged) |
void | v8::internal::MemsetTagged (Tagged_t *start, Tagged< MaybeObject > value, size_t counter) |
template<typename T > | |
void | v8::internal::MemsetTagged (SlotBase< T, Tagged_t > start, Tagged< MaybeObject > value, size_t counter) |
void | v8::internal::MemsetPointer (FullObjectSlot start, Tagged< Object > value, size_t counter) |