#include <operations.h>
Definition at line 4350 of file operations.h.
◆ ReturnOp()
v8::internal::compiler::turboshaft::ReturnOp::ReturnOp |
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V< Word32 > | pop_count, |
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base::Vector< const OpIndex > | return_values, |
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bool | spill_caller_frame_slots ) |
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◆ Explode()
template<typename Fn , typename Mapper >
V8_INLINE auto v8::internal::compiler::turboshaft::ReturnOp::Explode |
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Fn | fn, |
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Mapper & | mapper ) const |
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◆ inputs_rep()
◆ New()
◆ options()
auto v8::internal::compiler::turboshaft::ReturnOp::options |
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const |
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◆ outputs_rep()
◆ pop_count()
V< Word32 > v8::internal::compiler::turboshaft::ReturnOp::pop_count |
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const |
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◆ return_values()
base::Vector< const OpIndex > v8::internal::compiler::turboshaft::ReturnOp::return_values |
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const |
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◆ effects
OpEffects v8::internal::compiler::turboshaft::ReturnOp::effects = OpEffects().CanLeaveCurrentFunction() |
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staticconstexpr |
◆ spill_caller_frame_slots
bool v8::internal::compiler::turboshaft::ReturnOp::spill_caller_frame_slots |
The documentation for this struct was generated from the following file: