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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include <instructions.h>
Public Member Functions | |
PokeInstruction (BottomOffset slot, std::optional< const Type * > widened_type) | |
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InstructionBase () | |
virtual std::unique_ptr< InstructionBase > | Clone () const =0 |
virtual void | Assign (const InstructionBase &other)=0 |
virtual | ~InstructionBase ()=default |
virtual void | TypeInstruction (Stack< const Type * > *stack, ControlFlowGraph *cfg) const =0 |
virtual void | RecomputeDefinitionLocations (Stack< DefinitionLocation > *locations, Worklist< Block * > *worklist) const =0 |
void | InvalidateTransientTypes (Stack< const Type * > *stack) const |
virtual bool | IsBlockTerminator () const |
virtual void | AppendSuccessorBlocks (std::vector< Block * > *block_list) const |
Public Attributes | |
BottomOffset | slot |
std::optional< const Type * > | widened_type |
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SourcePosition | pos |
Definition at line 299 of file instructions.h.
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inline |
Definition at line 302 of file instructions.h.
BottomOffset v8::internal::torque::PokeInstruction::slot |
Definition at line 305 of file instructions.h.
std::optional<const Type*> v8::internal::torque::PokeInstruction::widened_type |
Definition at line 306 of file instructions.h.