#include <wasm-interpreter.h>
Definition at line 95 of file wasm-interpreter.h.
◆ FrameState()
v8::internal::wasm::FrameState::FrameState |
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◆ DisposeCaughtExceptionsArray()
void v8::internal::wasm::FrameState::DisposeCaughtExceptionsArray |
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Isolate * | isolate | ) |
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◆ GetCaughtException()
DirectHandle< Object > v8::internal::wasm::FrameState::GetCaughtException |
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Isolate * | isolate, |
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uint32_t | catch_block_index ) const |
◆ ResetHandleScope()
void v8::internal::wasm::FrameState::ResetHandleScope |
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Isolate * | isolate | ) |
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inline |
◆ SetCaughtException()
void v8::internal::wasm::FrameState::SetCaughtException |
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Isolate * | isolate, |
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uint32_t | catch_block_index, |
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DirectHandle< Object > | exception ) |
◆ caught_exceptions_
◆ current_bytecode_
const uint8_t* v8::internal::wasm::FrameState::current_bytecode_ |
◆ current_function_
const WasmBytecode* v8::internal::wasm::FrameState::current_function_ |
◆ current_sp_
uint8_t* v8::internal::wasm::FrameState::current_sp_ |
◆ handle_scope_
HandleScope* v8::internal::wasm::FrameState::handle_scope_ |
◆ previous_frame_
const FrameState* v8::internal::wasm::FrameState::previous_frame_ |
◆ ref_array_current_sp_
uint32_t v8::internal::wasm::FrameState::ref_array_current_sp_ |
◆ thread_
The documentation for this struct was generated from the following files: