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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include <stddef.h>
#include <stdint.h>
#include <string.h>
#include <atomic>
#include <iterator>
#include <limits>
#include <memory>
#include <optional>
#include <type_traits>
#include "v8config.h"
Go to the source code of this file.
Namespaces | |
namespace | v8 |
namespace | v8::internal |
Macros | |
#define | V8_HAVE_SPACESHIP_OPERATOR 0 |
Typedefs | |
using | v8::internal::PlatformSmiTagging = SmiTagging<kApiTaggedSize> |
using | v8::internal::SandboxedPointer_t = Address |
using | v8::internal::ExternalPointerHandle = uint32_t |
using | v8::internal::ExternalPointer_t = Address |
using | v8::internal::CppHeapPointerHandle = uint32_t |
using | v8::internal::CppHeapPointer_t = Address |
using | v8::internal::ExternalPointerTagRange = TagRange<ExternalPointerTag> |
using | v8::internal::IndirectPointerHandle = uint32_t |
using | v8::internal::TrustedPointerHandle = IndirectPointerHandle |
using | v8::internal::CodePointerHandle = IndirectPointerHandle |
#define V8_HAVE_SPACESHIP_OPERATOR 0 |
Definition at line 34 of file v8-internal.h.