![]() |
v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
|
#include <stddef.h>#include <stdint.h>#include <string.h>#include <atomic>#include <iterator>#include <limits>#include <memory>#include <optional>#include <type_traits>#include "v8config.h"Go to the source code of this file.
Namespaces | |
| namespace | v8 |
| namespace | v8::internal |
Macros | |
| #define | V8_HAVE_SPACESHIP_OPERATOR 0 |
Typedefs | |
| using | v8::internal::PlatformSmiTagging = SmiTagging<kApiTaggedSize> |
| using | v8::internal::SandboxedPointer_t = Address |
| using | v8::internal::ExternalPointerHandle = uint32_t |
| using | v8::internal::ExternalPointer_t = Address |
| using | v8::internal::CppHeapPointerHandle = uint32_t |
| using | v8::internal::CppHeapPointer_t = Address |
| using | v8::internal::ExternalPointerTagRange = TagRange<ExternalPointerTag> |
| using | v8::internal::IndirectPointerHandle = uint32_t |
| using | v8::internal::TrustedPointerHandle = IndirectPointerHandle |
| using | v8::internal::CodePointerHandle = IndirectPointerHandle |
| #define V8_HAVE_SPACESHIP_OPERATOR 0 |
Definition at line 34 of file v8-internal.h.