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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include <limits.h>
#include <memory>
#include <unordered_set>
#include <vector>
#include "cppgc/common.h"
#include "v8-local-handle.h"
#include "v8-message.h"
#include "v8-persistent-handle.h"
Go to the source code of this file.
Classes | |
struct | v8::CpuProfileDeoptFrame |
struct | v8::CpuProfileDeoptInfo |
class | v8::CpuProfileNode |
struct | v8::CpuProfileNode::LineTick |
class | v8::OutputStream |
class | v8::CpuProfile |
struct | v8::CpuProfilingResult |
class | v8::DiscardedSamplesDelegate |
class | v8::CpuProfilingOptions |
class | v8::CpuProfiler |
class | v8::HeapGraphEdge |
class | v8::HeapGraphNode |
class | v8::HeapSnapshot |
class | v8::ActivityControl |
class | v8::AllocationProfile |
struct | v8::AllocationProfile::Allocation |
struct | v8::AllocationProfile::Node |
struct | v8::AllocationProfile::Sample |
class | v8::EmbedderGraph |
class | v8::EmbedderGraph::Node |
class | v8::QueryObjectPredicate |
class | v8::HeapProfiler |
class | v8::HeapProfiler::ObjectNameResolver |
struct | v8::HeapProfiler::HeapSnapshotOptions |
struct | v8::HeapStatsUpdate |
class | v8::CodeEvent |
class | v8::CodeEventHandler |
Namespaces | |
namespace | v8 |
namespace | v8::internal |
Macros | |
#define | CODE_EVENTS_LIST(V) |
#define | V(Name) |
Typedefs | |
using | v8::NativeObject = void* |
using | v8::SnapshotObjectId = uint32_t |
using | v8::ProfilerId = uint32_t |
Enumerations | |
enum | v8::CpuProfilingMode { v8::kLeafNodeLineNumbers , v8::kCallerLineNumbers } |
enum | v8::CpuProfilingNamingMode { v8::kStandardNaming , v8::kDebugNaming } |
enum | v8::CpuProfilingLoggingMode { v8::kLazyLogging , v8::kEagerLogging } |
enum class | v8::CpuProfilingStatus { v8::kStarted , v8::kAlreadyStarted , v8::kErrorTooManyProfilers } |
enum | v8::CodeEventType { v8::kUnknownType } |
#define CODE_EVENTS_LIST | ( | V | ) |
Definition at line 1257 of file v8-profiler.h.
#define V | ( | Name | ) |