#include <debug-interface.h>
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virtual | ~DebugDelegate ()=default |
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virtual void | ScriptCompiled (v8::Local< Script > script, bool is_live_edited, bool has_compile_error) |
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virtual void | BreakProgramRequested (v8::Local< v8::Context > paused_context, const std::vector< debug::BreakpointId > &inspector_break_points_hit, base::EnumSet< BreakReason > break_reasons={}) |
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virtual ActionAfterInstrumentation | BreakOnInstrumentation (v8::Local< v8::Context > paused_context, const debug::BreakpointId instrumentationId) |
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virtual void | ExceptionThrown (v8::Local< v8::Context > paused_context, v8::Local< v8::Value > exception, v8::Local< v8::Value > promise, bool is_uncaught, ExceptionType exception_type) |
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virtual bool | IsFunctionBlackboxed (v8::Local< debug::Script > script, const debug::Location &start, const debug::Location &end) |
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virtual bool | ShouldBeSkipped (v8::Local< v8::debug::Script > script, int line, int column) |
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virtual void | BreakpointConditionEvaluated (v8::Local< v8::Context > context, debug::BreakpointId breakpoint_id, bool exception_thrown, v8::Local< v8::Value > exception) |
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Definition at line 299 of file debug-interface.h.
◆ ActionAfterInstrumentation
◆ ~DebugDelegate()
virtual v8::debug::DebugDelegate::~DebugDelegate |
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virtualdefault |
◆ BreakOnInstrumentation()
◆ BreakpointConditionEvaluated()
◆ BreakProgramRequested()
◆ ExceptionThrown()
◆ IsFunctionBlackboxed()
◆ ScriptCompiled()
virtual void v8::debug::DebugDelegate::ScriptCompiled |
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v8::Local< Script > | script, |
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bool | is_live_edited, |
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bool | has_compile_error ) |
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inlinevirtual |
◆ ShouldBeSkipped()
The documentation for this class was generated from the following file: