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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include <v8-local-handle.h>
Public Member Functions | |
V8_INLINE | Local ()=default |
template<class S > requires std::is_base_of_v<T, S> | |
V8_INLINE | Local (Local< S > that) |
V8_INLINE T * | operator-> () const |
V8_INLINE T * | operator* () const |
template<class S > | |
V8_INLINE bool | operator== (const Local< S > &that) const |
template<class S > | |
V8_INLINE bool | operator== (const PersistentBase< S > &that) const |
template<class S > | |
V8_INLINE bool | operator!= (const Local< S > &that) const |
template<class S > | |
V8_INLINE bool | operator!= (const Persistent< S > &that) const |
template<class S > | |
V8_INLINE Local< S > | As () const |
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V8_INLINE bool | IsEmpty () const |
V8_INLINE void | Clear () |
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V8_INLINE | StackAllocated ()=default |
Static Public Member Functions | |
template<class S > | |
static V8_INLINE Local< T > | Cast (Local< S > that) |
static V8_INLINE Local< T > | New (Isolate *isolate, Local< T > that) |
static V8_INLINE Local< T > | New (Isolate *isolate, const PersistentBase< T > &that) |
static V8_INLINE Local< T > | New (Isolate *isolate, const BasicTracedReference< T > &that) |
Private Member Functions | |
Local (no_checking_tag do_not_check) | |
Local (const Local< T > &other, no_checking_tag do_not_check) | |
V8_INLINE | Local (const LocalBase< T > &other) |
template<class S > | |
V8_INLINE Local< S > | UnsafeAs () const |
Static Private Member Functions | |
static V8_INLINE Local< T > | FromRepr (internal::ValueHelper::InternalRepresentationType repr) |
static V8_INLINE Local< T > | FromSlot (internal::Address *slot) |
static V8_INLINE Local< T > | New (Isolate *isolate, internal::Address value) |
static V8_INLINE Local< T > | New (Isolate *isolate, T *that) |
Friends | |
class | TracedReferenceBase |
class | Utils |
template<class F > | |
class | Eternal |
template<class F > | |
class | Global |
template<class F > | |
class | Local |
template<class F > | |
class | MaybeLocal |
template<class F , class M > | |
class | Persistent |
template<class F > | |
class | FunctionCallbackInfo |
template<class F > | |
class | PropertyCallbackInfo |
class | String |
class | Object |
class | Context |
class | Isolate |
class | Private |
template<class F > | |
class | internal::CustomArguments |
class | HandleScope |
class | EscapableHandleScope |
class | InternalEscapableScope |
template<class F1 , class F2 , class F3 > | |
class | PersistentValueMapBase |
template<class F > | |
class | ReturnValue |
template<class F > | |
class | Traced |
class | internal::SamplingHeapProfiler |
class | internal::HandleHelper |
class | debug::ConsoleCallArguments |
class | internal::LocalUnchecked< T > |
Local< Primitive > | Undefined (Isolate *isolate) |
Local< Primitive > | Null (Isolate *isolate) |
Local< Boolean > | True (Isolate *isolate) |
Local< Boolean > | False (Isolate *isolate) |
An object reference managed by the v8 garbage collector.
All objects returned from v8 have to be tracked by the garbage collector so that it knows that the objects are still alive. Also, because the garbage collector may move objects, it is unsafe to point directly to an object. Instead, all objects are stored in handles which are known by the garbage collector and updated whenever an object moves. Handles should always be passed by value (except in cases like out-parameters) and they should never be allocated on the heap.
There are two types of handles: local and persistent handles.
Local handles are light-weight and transient and typically used in local operations. They are managed by HandleScopes. That means that a HandleScope must exist on the stack when they are created and that they are only valid inside of the HandleScope active during their creation. For passing a local handle to an outer HandleScope, an EscapableHandleScope and its Escape() method must be used.
Persistent handles can be used when storing objects across several independent operations and have to be explicitly deallocated when they're no longer used.
It is safe to extract the object stored in the handle by dereferencing the handle (for instance, to extract the Object* from a Local<Object>); the value will still be governed by a handle behind the scenes and the same rules apply to these values as to their handles.
Definition at line 261 of file v8-local-handle.h.
Default constructor: Returns an empty handle.
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inline |
Constructor for handling automatic up casting. Ex. Local<Object> can be passed when Local<Value> is expected but not the other way round.
Definition at line 281 of file v8-local-handle.h.
Definition at line 405 of file v8-local-handle.h.
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inlineexplicitprivate |
Definition at line 407 of file v8-local-handle.h.
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inlineexplicitprivate |
Definition at line 410 of file v8-local-handle.h.
Calling this is equivalent to Local<S>::Cast(). In particular, this is only valid if the handle actually refers to a value of the target type or if the handle is empty.
Definition at line 340 of file v8-local-handle.h.
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inlinestatic |
Cast a handle to a subclass, e.g. Local<Value> to Local<Object>. This is only valid if the handle actually refers to a value of the target type or if the handle is empty.
Definition at line 324 of file v8-local-handle.h.
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inlinestatic |
Definition at line 358 of file v8-local-handle.h.
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inlinestatic |
Definition at line 353 of file v8-local-handle.h.
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inlinestaticprivate |
Definition at line 429 of file v8-local-handle.h.
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inlinestatic |
Create a local handle for the content of another handle. The referee is kept alive by the local handle even when the original handle is destroyed/disposed.
Definition at line 349 of file v8-local-handle.h.
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inlinestaticprivate |
Definition at line 433 of file v8-local-handle.h.
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inline |
Definition at line 309 of file v8-local-handle.h.
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inline |
Definition at line 314 of file v8-local-handle.h.
Definition at line 285 of file v8-local-handle.h.
Definition at line 283 of file v8-local-handle.h.
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inline |
Checks whether two handles are equal or different. They are equal iff they are both empty or they are both non-empty and the objects to which they refer are physically equal.
If both handles refer to JS objects, this is the same as strict non-equality. For primitives, such as numbers or strings, a true
return value does not indicate that the values aren't equal in the JavaScript sense. Use Value::StrictEquals()
to check primitives for equality.
Definition at line 299 of file v8-local-handle.h.
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inline |
Definition at line 304 of file v8-local-handle.h.
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inlineprivate |
Definition at line 439 of file v8-local-handle.h.
Definition at line 382 of file v8-local-handle.h.
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friend |
Definition at line 402 of file v8-local-handle.h.
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friend |
Definition at line 392 of file v8-local-handle.h.
Definition at line 367 of file v8-local-handle.h.
Definition at line 1081 of file v8-primitive.h.
Definition at line 377 of file v8-local-handle.h.
Definition at line 369 of file v8-local-handle.h.
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friend |
Definition at line 391 of file v8-local-handle.h.
Definition at line 386 of file v8-local-handle.h.
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friend |
Definition at line 401 of file v8-local-handle.h.
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friend |
Definition at line 402 of file v8-local-handle.h.
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friend |
Definition at line 400 of file v8-local-handle.h.
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friend |
Definition at line 393 of file v8-local-handle.h.
Definition at line 383 of file v8-local-handle.h.
Definition at line 371 of file v8-local-handle.h.
Definition at line 373 of file v8-local-handle.h.
Definition at line 1065 of file v8-primitive.h.
Definition at line 381 of file v8-local-handle.h.
Persistent is a way to create a strong pointer from an off-heap object to another on-heap object. As long as the Persistent handle is alive the GC will keep the object pointed to alive. The Persistent handle is always a GC root from the point of view of the GC. Persistent must be constructed and destructed in the same thread.
Definition at line 375 of file v8-local-handle.h.
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friend |
Definition at line 395 of file v8-local-handle.h.
Definition at line 384 of file v8-local-handle.h.
Definition at line 379 of file v8-local-handle.h.
Definition at line 397 of file v8-local-handle.h.
Definition at line 380 of file v8-local-handle.h.
Definition at line 399 of file v8-local-handle.h.
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friend |
Definition at line 364 of file v8-local-handle.h.
Definition at line 1073 of file v8-primitive.h.
Definition at line 1057 of file v8-primitive.h.
Definition at line 365 of file v8-local-handle.h.