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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include <v8-persistent-handle.h>
Public Member Functions | |
V8_INLINE void | Reset () |
template<class S > | |
V8_INLINE void | Reset (Isolate *isolate, const Local< S > &other) |
template<class S > | |
V8_INLINE void | Reset (Isolate *isolate, const PersistentBase< S > &other) |
V8_INLINE Local< T > | Get (Isolate *isolate) const |
template<class S > | |
V8_INLINE bool | operator== (const PersistentBase< S > &that) const |
template<class S > | |
V8_INLINE bool | operator== (const Local< S > &that) const |
template<class S > | |
V8_INLINE bool | operator!= (const PersistentBase< S > &that) const |
template<class S > | |
V8_INLINE bool | operator!= (const Local< S > &that) const |
template<typename P > | |
V8_INLINE void | SetWeak (P *parameter, typename WeakCallbackInfo< P >::Callback callback, WeakCallbackType type) |
V8_INLINE void | SetWeak () |
template<typename P > | |
V8_INLINE P * | ClearWeak () |
V8_INLINE void | ClearWeak () |
V8_INLINE void | AnnotateStrongRetainer (const char *label) |
V8_INLINE bool | IsWeak () const |
V8_INLINE void | SetWrapperClassId (uint16_t class_id) |
V8_INLINE uint16_t | WrapperClassId () const |
PersistentBase (const PersistentBase &other)=delete | |
void | operator= (const PersistentBase &)=delete |
template<class S > | |
void | Reset (Isolate *isolate, const Local< S > &other) |
template<class S > | |
void | Reset (Isolate *isolate, const PersistentBase< S > &other) |
template<typename P > | |
P * | ClearWeak () |
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V8_INLINE bool | IsEmpty () const |
V8_INLINE void | Clear () |
Private Member Functions | |
V8_INLINE | PersistentBase ()=default |
V8_INLINE | PersistentBase (internal::Address *location) |
Static Private Member Functions | |
static V8_INLINE internal::Address * | New (Isolate *isolate, T *that) |
Friends | |
class | Isolate |
class | Utils |
template<class F > | |
class | Local |
template<class F1 , class F2 > | |
class | Persistent |
template<class F > | |
class | Global |
template<class F > | |
class | PersistentBase |
template<class F > | |
class | ReturnValue |
template<class F1 , class F2 , class F3 > | |
class | PersistentValueMapBase |
class | Object |
class | internal::ValueHelper |
Additional Inherited Members | |
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V8_INLINE | IndirectHandleBase ()=default |
V8_INLINE | IndirectHandleBase (const IndirectHandleBase &other)=default |
V8_INLINE IndirectHandleBase & | operator= (const IndirectHandleBase &that)=default |
V8_INLINE | IndirectHandleBase (internal::Address *location) |
V8_INLINE internal::Address | ptr () const |
V8_INLINE internal::Address *const & | slot () const |
V8_INLINE internal::Address *& | slot () |
template<typename T , bool check_null = false> | |
V8_INLINE T * | value () const |
V8_INLINE internal::ValueHelper::InternalRepresentationType | repr () const |
An object reference that is independent of any handle scope. Where a Local handle only lives as long as the HandleScope in which it was allocated, a PersistentBase handle remains valid until it is explicitly disposed using Reset().
A persistent handle contains a reference to a storage cell within the V8 engine which holds an object value and which is updated by the garbage collector whenever the object is moved. A new storage cell can be created using the constructor or PersistentBase::Reset and existing handles can be disposed using PersistentBase::Reset.
Definition at line 93 of file v8-persistent-handle.h.
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Definition at line 214 of file v8-persistent-handle.h.
void v8::PersistentBase< T >::AnnotateStrongRetainer | ( | const char * | label | ) |
Annotates the strong handle with the given label, which is then used by the heap snapshot generator as a name of the edge from the root to the handle. The function does not take ownership of the label and assumes that the label is valid as long as the handle is valid.
Definition at line 511 of file v8-persistent-handle.h.
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inline |
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Definition at line 115 of file v8-persistent-handle.h.
bool v8::PersistentBase< T >::IsWeak | ( | ) | const |
Returns true if the handle's reference is weak.
Definition at line 442 of file v8-persistent-handle.h.
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inline |
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delete |
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Definition at line 120 of file v8-persistent-handle.h.
void v8::PersistentBase< T >::Reset | ( | ) |
If non-empty, destroy the underlying storage cell IsEmpty() will return true after this call.
Definition at line 449 of file v8-persistent-handle.h.
V8_INLINE void v8::PersistentBase< T >::Reset | ( | Isolate * | isolate, |
const Local< S > & | other ) |
If non-empty, destroy the underlying storage cell and create a new one with the contents of other if other is non empty
void v8::PersistentBase< T >::Reset | ( | Isolate * | isolate, |
const Local< S > & | other ) |
If non-empty, destroy the underlying storage cell and create a new one with the contents of other if other is non empty
Definition at line 461 of file v8-persistent-handle.h.
V8_INLINE void v8::PersistentBase< T >::Reset | ( | Isolate * | isolate, |
const PersistentBase< S > & | other ) |
If non-empty, destroy the underlying storage cell and create a new one with the contents of other if other is non empty
void v8::PersistentBase< T >::Reset | ( | Isolate * | isolate, |
const PersistentBase< S > & | other ) |
If non-empty, destroy the underlying storage cell and create a new one with the contents of other if other is non empty
Definition at line 474 of file v8-persistent-handle.h.
void v8::PersistentBase< T >::SetWeak | ( | ) |
Turns this handle into a weak phantom handle without finalization callback. The handle will be reset automatically when the garbage collector detects that the object is no longer reachable.
Definition at line 500 of file v8-persistent-handle.h.
V8_INLINE void v8::PersistentBase< T >::SetWeak | ( | P * | parameter, |
typename WeakCallbackInfo< P >::Callback | callback, | ||
WeakCallbackType | type ) |
Install a finalization callback on this object. NOTE: There is no guarantee as to when or even if the callback is invoked. The invocation is performed solely on a best effort basis. As always, GC-based finalization should not be relied upon for any critical form of resource management!
The callback is supposed to reset the handle. No further V8 API may be called in this callback. In case additional work involving V8 needs to be done, a second callback can be scheduled using WeakCallbackInfo<void>::SetSecondPassCallback.
Definition at line 484 of file v8-persistent-handle.h.
void v8::PersistentBase< T >::SetWrapperClassId | ( | uint16_t | class_id | ) |
Assigns a wrapper class ID to the handle.
Definition at line 516 of file v8-persistent-handle.h.
uint16_t v8::PersistentBase< T >::WrapperClassId | ( | ) | const |
Returns the class ID previously assigned to this handle or 0 if no class ID was previously assigned.
Definition at line 524 of file v8-persistent-handle.h.
Definition at line 202 of file v8-persistent-handle.h.
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Definition at line 210 of file v8-persistent-handle.h.
Definition at line 195 of file v8-persistent-handle.h.
Definition at line 198 of file v8-persistent-handle.h.
Definition at line 209 of file v8-persistent-handle.h.
Persistent is a way to create a strong pointer from an off-heap object to another on-heap object. As long as the Persistent handle is alive the GC will keep the object pointed to alive. The Persistent handle is always a GC root from the point of view of the GC. Persistent must be constructed and destructed in the same thread.
Definition at line 200 of file v8-persistent-handle.h.
Definition at line 204 of file v8-persistent-handle.h.
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Definition at line 208 of file v8-persistent-handle.h.
Definition at line 206 of file v8-persistent-handle.h.
Definition at line 196 of file v8-persistent-handle.h.