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v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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#include <v8-persistent-handle.h>
Public Member Functions | |
V8_INLINE | Persistent ()=default |
template<class S > requires (std::is_base_of_v<T, S>) | |
V8_INLINE | Persistent (Isolate *isolate, Local< S > that) |
template<class S , class M2 > requires (std::is_base_of_v<T, S>) | |
V8_INLINE | Persistent (Isolate *isolate, const Persistent< S, M2 > &that) |
V8_INLINE | Persistent (const Persistent &that) |
template<class S , class M2 > | |
V8_INLINE | Persistent (const Persistent< S, M2 > &that) |
V8_INLINE Persistent & | operator= (const Persistent &that) |
template<class S , class M2 > | |
V8_INLINE Persistent & | operator= (const Persistent< S, M2 > &that) |
V8_INLINE | ~Persistent () |
template<class S , class M2 > | |
V8_INLINE Persistent< S, M2 > & | As () const |
template<class S , class M2 > | |
void | Copy (const Persistent< S, M2 > &that) |
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V8_INLINE void | Reset () |
template<class S > | |
V8_INLINE void | Reset (Isolate *isolate, const Local< S > &other) |
template<class S > | |
V8_INLINE void | Reset (Isolate *isolate, const PersistentBase< S > &other) |
V8_INLINE Local< T > | Get (Isolate *isolate) const |
template<class S > | |
V8_INLINE bool | operator== (const PersistentBase< S > &that) const |
template<class S > | |
V8_INLINE bool | operator== (const Local< S > &that) const |
template<class S > | |
V8_INLINE bool | operator!= (const PersistentBase< S > &that) const |
template<class S > | |
V8_INLINE bool | operator!= (const Local< S > &that) const |
template<typename P > | |
V8_INLINE void | SetWeak (P *parameter, typename WeakCallbackInfo< P >::Callback callback, WeakCallbackType type) |
V8_INLINE void | SetWeak () |
template<typename P > | |
V8_INLINE P * | ClearWeak () |
V8_INLINE void | ClearWeak () |
V8_INLINE void | AnnotateStrongRetainer (const char *label) |
V8_INLINE bool | IsWeak () const |
V8_INLINE void | SetWrapperClassId (uint16_t class_id) |
V8_INLINE uint16_t | WrapperClassId () const |
PersistentBase (const PersistentBase &other)=delete | |
void | operator= (const PersistentBase &)=delete |
template<class S > | |
void | Reset (Isolate *isolate, const Local< S > &other) |
template<class S > | |
void | Reset (Isolate *isolate, const PersistentBase< S > &other) |
template<typename P > | |
P * | ClearWeak () |
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V8_INLINE bool | IsEmpty () const |
V8_INLINE void | Clear () |
Static Public Member Functions | |
template<class S , class M2 > | |
static V8_INLINE Persistent< T, M > & | Cast (const Persistent< S, M2 > &that) |
Private Member Functions | |
template<class S , class M2 > | |
V8_INLINE void | Copy (const Persistent< S, M2 > &that) |
Friends | |
class | Isolate |
class | Utils |
template<class F > | |
class | Local |
template<class F1 , class F2 > | |
class | Persistent |
template<class F > | |
class | ReturnValue |
Additional Inherited Members | |
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V8_INLINE | IndirectHandleBase ()=default |
V8_INLINE | IndirectHandleBase (const IndirectHandleBase &other)=default |
V8_INLINE IndirectHandleBase & | operator= (const IndirectHandleBase &that)=default |
V8_INLINE | IndirectHandleBase (internal::Address *location) |
V8_INLINE internal::Address | ptr () const |
V8_INLINE internal::Address *const & | slot () const |
V8_INLINE internal::Address *& | slot () |
template<typename T , bool check_null = false> | |
V8_INLINE T * | value () const |
V8_INLINE internal::ValueHelper::InternalRepresentationType | repr () const |
A PersistentBase which allows copy and assignment.
Copy, assignment and destructor behavior is controlled by the traits class M.
CAVEAT: Persistent objects do not have proper destruction behavior by default and as such will leak the object without explicit clear. Consider using v8::Global
instead which has proper destruction and move semantics.
Definition at line 250 of file v8-persistent-handle.h.
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default |
A Persistent with no storage cell.
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inline |
Construct a Persistent from a Local with automatic up casting. When the Local is non-empty, a new storage cell is created pointing to the same object, and no flags are set.
Definition at line 264 of file v8-persistent-handle.h.
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inline |
Construct a Persistent from a Persistent with automatic up casting. When the Persistent is non-empty, a new storage cell is created pointing to the same object, and no flags are set.
Definition at line 275 of file v8-persistent-handle.h.
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inline |
The copy constructors and assignment operator create a Persistent exactly as the Persistent constructor, but the Copy function from the traits class is called, allowing the setting of flags based on the copied Persistent.
Definition at line 285 of file v8-persistent-handle.h.
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inline |
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inline |
The destructor will dispose the Persistent based on the kResetInDestructor flags in the traits class. Since not calling dispose can result in a memory leak, it is recommended to always set this flag.
Definition at line 307 of file v8-persistent-handle.h.
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inline |
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inlinestatic |
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private |
void v8::Persistent< T, M >::Copy | ( | const Persistent< S, M2 > & | that | ) |
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inline |
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inline |
Definition at line 330 of file v8-persistent-handle.h.
Definition at line 333 of file v8-persistent-handle.h.
Persistent is a way to create a strong pointer from an off-heap object to another on-heap object. As long as the Persistent handle is alive the GC will keep the object pointed to alive. The Persistent handle is always a GC root from the point of view of the GC. Persistent must be constructed and destructed in the same thread.
Definition at line 335 of file v8-persistent-handle.h.
Definition at line 337 of file v8-persistent-handle.h.
Definition at line 331 of file v8-persistent-handle.h.