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void | v8::debug::SetContextId (Local< Context > context, int id) |
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int | v8::debug::GetContextId (Local< Context > context) |
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void | v8::debug::SetInspector (Isolate *isolate, v8_inspector::V8Inspector *inspector) |
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v8_inspector::V8Inspector * | v8::debug::GetInspector (Isolate *isolate) |
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Local< String > | v8::debug::GetBigIntStringValue (Isolate *isolate, Local< BigInt > bigint) |
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Local< String > | v8::debug::GetBigIntDescription (Isolate *isolate, Local< BigInt > bigint) |
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Local< String > | v8::debug::GetDateDescription (Local< Date > date) |
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Local< String > | v8::debug::GetFunctionDescription (Local< Function > function) |
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void | v8::debug::SetBreakOnNextFunctionCall (Isolate *isolate) |
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void | v8::debug::ClearBreakOnNextFunctionCall (Isolate *isolate) |
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MaybeLocal< Array > | v8::debug::GetInternalProperties (Isolate *v8_isolate, Local< Value > value) |
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bool | v8::debug::GetPrivateMembers (Local< Context > context, Local< Object > object, int filter, LocalVector< Value > *names_out, LocalVector< Value > *values_out) |
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MaybeLocal< Context > | v8::debug::GetCreationContext (Local< Object > value) |
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void | v8::debug::ChangeBreakOnException (Isolate *isolate, ExceptionBreakState type) |
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void | v8::debug::RemoveBreakpoint (Isolate *v8_isolate, BreakpointId id) |
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void | v8::debug::SetBreakPointsActive (Isolate *v8_isolate, bool is_active) |
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void | v8::debug::PrepareStep (Isolate *v8_isolate, StepAction action) |
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bool | v8::debug::PrepareRestartFrame (Isolate *v8_isolate, int callFrameOrdinal) |
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void | v8::debug::ClearStepping (Isolate *v8_isolate) |
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void | v8::debug::BreakRightNow (Isolate *v8_isolate, base::EnumSet< debug::BreakReason > break_reasons) |
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void | v8::debug::SetTerminateOnResume (Isolate *v8_isolate) |
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bool | v8::debug::CanBreakProgram (Isolate *v8_isolate) |
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void | v8::debug::GetLoadedScripts (Isolate *v8_isolate, std::vector< v8::Global< Script > > &scripts) |
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MaybeLocal< UnboundScript > | v8::debug::CompileInspectorScript (Isolate *v8_isolate, Local< String > source) |
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void | v8::debug::SetDebugDelegate (Isolate *v8_isolate, DebugDelegate *delegate) |
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void | v8::debug::SetAsyncEventDelegate (Isolate *v8_isolate, AsyncEventDelegate *delegate) |
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void | v8::debug::ResetBlackboxedStateCache (Isolate *v8_isolate, Local< Script > script) |
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int | v8::debug::EstimatedValueSize (Isolate *v8_isolate, Local< Value > value) |
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Local< Function > | v8::debug::GetBuiltin (Isolate *v8_isolate, Builtin requested_builtin) |
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void | v8::debug::SetConsoleDelegate (Isolate *v8_isolate, ConsoleDelegate *delegate) |
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v8::Local< v8::Message > | v8::debug::CreateMessageFromException (Isolate *v8_isolate, v8::Local< v8::Value > v8_error) |
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void | v8::debug::GlobalLexicalScopeNames (v8::Local< v8::Context > v8_context, std::vector< v8::Global< v8::String > > *names) |
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void | v8::debug::SetReturnValue (v8::Isolate *v8_isolate, v8::Local< v8::Value > value) |
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int64_t | v8::debug::GetNextRandomInt64 (v8::Isolate *v8_isolate) |
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MaybeLocal< Value > | v8::debug::CallFunctionOn (Local< Context > context, Local< Function > function, Local< Value > recv, base::Vector< Local< Value > > args, bool throw_on_side_effect) |
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MaybeLocal< v8::Value > | v8::debug::EvaluateGlobal (v8::Isolate *isolate, v8::Local< v8::String > source, EvaluateGlobalMode mode, bool repl) |
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int | v8::debug::GetDebuggingId (v8::Local< v8::Function > function) |
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bool | v8::debug::SetFunctionBreakpoint (v8::Local< v8::Function > function, v8::Local< v8::String > condition, BreakpointId *id) |
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Platform * | v8::debug::GetCurrentPlatform () |
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void | v8::debug::ForceGarbageCollection (Isolate *isolate, StackState embedder_stack_state) |
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MaybeLocal< Message > | v8::debug::GetMessageFromPromise (Local< Promise > p) |
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void | v8::debug::RecordAsyncStackTaggingCreateTaskCall (v8::Isolate *v8_isolate) |
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void | v8::debug::NotifyDebuggerPausedEventSent (v8::Isolate *v8_isolate) |
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uint64_t | v8::debug::GetIsolateId (v8::Isolate *v8_isolate) |
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void | v8::debug::SetIsolateId (v8::Isolate *v8_isolate, uint64_t id) |
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