v8
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++.
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v8::internal::compiler::turboshaft::RuntimeCallDescriptor Struct Reference

#include <runtime-call-descriptors.h>

Collaboration diagram for v8::internal::compiler::turboshaft::RuntimeCallDescriptor:

Classes

struct  Abort
 
struct  BigIntUnaryOp
 
struct  DateCurrentTime
 
struct  DebugPrint
 
struct  Descriptor
 
struct  HandleNoHeapWritesInterrupts
 
struct  HasInPrototypeChain
 
struct  NewClosure
 
struct  NewClosure_Tenured
 
struct  PropagateException
 
struct  ReThrow
 
struct  StackGuard
 
struct  StackGuardWithGap
 
struct  StringCharCodeAt
 
struct  SymbolDescriptiveString
 
struct  TerminateExecution
 
struct  ThrowAccessedUninitializedVariable
 
struct  ThrowCalledNonCallable
 
struct  ThrowConstructorReturnedNonObject
 
struct  ThrowInvalidStringLength
 
struct  ThrowNotSuperConstructor
 
struct  ThrowSuperAlreadyCalledError
 
struct  ThrowSuperNotCalled
 
struct  TransitionElementsKind
 
struct  TryMigrateInstance
 
struct  TryMigrateInstanceAndMarkMapAsMigrationTarget
 

Private Types

using Void = V<Any>
 
using Never = V<Any>
 

Detailed Description

Definition at line 15 of file runtime-call-descriptors.h.

Member Typedef Documentation

◆ Never

◆ Void


The documentation for this struct was generated from the following file: